Works in Progress Module:
Welcome to my works in progress...  This section is going to contain the images and reference material on the projects
I currently have open. Some of these projects are still on the construction table while others have been shelved for a later date.
~gp~


 The United States Capitol . . .
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The detail work in this model was an ambitious undertaking for the level of modeling experience I had at the time.
This model has almost 700,00 polygons and over a million points.
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My attempt at building this model to scale, is working out great I am keeping somewhat to the course. Tho after 911, I doubt that I will be able to get accurate measurements on the U.S. Capitol . . . . . . . . ya think!

  The U.S. Capitol was a daunting model I started back in 2001. The majority of design information I got from The Architect of the Capitol website, it turned out to be a good reference point for modeling this building, but it wasn't as definitive as I would have liked. The rest of the information I gleaned from other sources giving me a broader range of perspectives.You should also consider this when searching for design info on any of your projects; get as much info from as many different sources as possible, this way you are not limited to a single viewpoint.
  Modeling the Capitol Building went along as planned until I ran into the Pediment designs over the 3 main Houses of the capitol.
Apotheosis of Democracy,  Genius of America, and  Progress of Civilization. It was at that point I ran away polygons between my legs and closed the program. I shelved that project and went on to other ventures ideas.
  Well needless to say I have enough "Skill" now to go back in and model those pediments from scratch but... my taste buds these days are for other things. however I do promise to one day, finish this model and put it up for Lightwavers to download.


 The F4U-A1 Corsair . . .
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The F4U-A1 Corsair...
What can I say about this plane, there are tons of them in the modeling world, but this one is mine.
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The Corsair was made famous in WWII by a lot of brave Marines and Navy pilots in the Pacific.

  I have been in awe about this plane since the days of the Blacksheep Squadron television series in the 70's, this plane was just crying out to be built be me. This model also was built to scale... I got in touch with the original builders of the plane in the 40's Chance- Vought and asked them if they had any blue-prints on the plane available. A few weeks later a package showed up at my door with more than enough info for me to put this model together properly. I would like to that the Chance-Vought folks and Craig Mcburnie of Bootstraps Aircraft for coming through with diagrams and prints which made it possible for me to build this plane.
~gp~


 Under Construction . . .
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This base image is usually how I start out a design. Armed with a basic idea and a few basic polygons, I lay in a scene and go from there.
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It took a little over a moth to get the scene to this point, most of what you see is trial and error. Most of the error was trying to keep perspective with the varying sizes and distances of all the items involved.

  The idea for this scene came straight from Lord of the Rings. And as you can see from my other images I am not one to stay strick to the ideas from whence I get my inspiration... so why should this be any different...?
  Naturally from looking at this image you can see it has nothing to do with Lord of the Rings other than a Dome in a courtyard... So with that being said, I expect this scene to be my largest project to date, with a completion date in 2005... see ya then
~gp~


 Nu Battlestar Galactica . . .
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The Nu Battlestar Galactica Measures almost 4500 ft, thats just short of a mile long. The Battlestar has two FTL drives, four sublight engines, and eight maneuvering thrusters.
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The Galactica has a crew of almost 2,000, including pilot, deck hands maintanence and marines. The Ship has two fighter squadrons, each squadron has 20 Vipers and one Raptor.
  The re-imagined design of the Battlestar Galactica is something that I am appreciating more and more as I build the model. It has taken me over 3 months to build what you see here. Most of the time so far has been spent putting together the details on the tail section. The Production Model of the Nu Battlestar Galactica has over 7 million polygons to it's credit. 4 million polys on the tail section 1 milion polys on the head section and another 2 million scatered throughout the rest of the ship. The production model was made by a group of modelers, a few of which I know, so to build this ship as a solo project is really an undertaking. I can't give a date when the ship will be finished but it is a project that I am on constantly. I will finish the model sometime before Christmas 2005, of this i am sure, but as of today I still have a long way to go.
~gp~

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My plan for the construction of the model is to make basic spline objects of the entire ship then lay in th details and fine tune the mesh as needed. By leaving the model in sub-patch mode I can make adjustments on the major parts of the ship with out slowing me down on the building time frame.
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the image to th left is the most complete section to date, I can't waite to see her all done up.

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